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Unity physics collision issue, I think I need a pseudo kinematic rigidbody of sorts?
user_14525695
0
•
asked Jun 1, 2022
2
1
139
rigid-bodies
unity3d
game-physics
collision-detection
c#
collision of Circles with different sizes
user_17334069
0
•
asked May 31, 2022
1
1
34
game-physics
html5-canvas
javascript
Phaser 3 Arcade Gravity Isn't working properly no matter what value i set it to
Admin
1
•
asked May 31, 2022
1
1
82
phaser-framework
game-development
game-physics
javascript
Moving scrollbars according to element position
user_17334069
0
•
asked May 29, 2022
1
0
36
game-development
three.js
game-physics
html5-canvas
javascript
How do I launch my 2D player toward my mouse position?
user_17802809
0
•
asked May 23, 2022
1
1
23
game-development
unity3d
game-physics
2d
c#
how to make my pickup script not make gameobjects go through other objects?
user_19161919
0
•
asked May 20, 2022
1
0
30
unity3d
game-physics
c#
Trying to implement dash mechanics into my game. Everything works, except the speed increase
user_19148467
0
•
asked May 18, 2022
1
2
72
game-development
unity3d
game-physics
c#
in unity2d physics, I have noticed that it would cause massive lag if a rigibody collide with lots of colliders at the same time, is there a way to
user_18489063
0
•
asked Apr 28, 2022
1
0
54
unity3d
game-physics
FlowField Pathfinding on Large RTS Maps
user_17835934
0
•
asked Apr 26, 2022
3
0
136
unity3d
game-physics
path-finding
algorithm
performance
Tilemap composite collider 2D will not interact with player collider 2d
user_9295532
0
•
asked Apr 19, 2022
1
0
311
game-development
unity3d
game-physics
game-engine
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