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Is it possible to accidentally overwrite "meta-data" in VkDeviceMemory?
user_129455160
• asked Jul 21, 2022
3
1
43
vulkan
Imgui text appears as white rectangles on my custom Vulkan renderer
user_105764940
• asked Jul 20, 2022
2
1
145
imgui vulkan
Why are Resource Descriptors needed?
user_129455160
• asked Jul 19, 2022
1
1
48
vulkan
What's the GLSL equivalent of [[vk::binding(0, 0)]] RWStructuredBuffer<int> in a compute shader
user_134813250
• asked Jul 11, 2022
2
1
91
hlsl2glsl hlsl vulkan glsl
VK_ERROR_INITIALIZATION_FAILED while running vulkaninfo
user_189876210
• asked Jul 1, 2022
1
0
61
vulkan intel linux
glfwCreateWindowSurface got an exception on MacOS
user_194570300
• asked Jul 1, 2022
1
0
65
glfw vulkan c++
Can Vulkan synchronization source and destination stage mask be the same?
user_129455160
• asked Jun 20, 2022
2
1
82
vulkan
Vulkan GLSL shaders in OpenGL
user_144340940
• asked Jun 16, 2022
2
1
79
vulkan glsl opengl
Vulkan Image export handle to Win32 or fd. How to reverse win32 handle to obtain image information?
user_166299980
• asked Jun 16, 2022
1
1
98
vulkan opengl memory winapi c++
What are use cases for rasterizer discard?
user_46968020
• asked Jun 15, 2022
1
0
47
direct3d vulkan graphics
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