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fix artifacts in screen space reflections
user_7576339
0
•
asked Jan 17, 2021
2
0
413
hlsl
shader
directx
3d
graphics
Is there a way to hide a player who is in the shadow in Unity 2D Light System?
user_8127552
0
•
asked Jan 13, 2021
3
2
2361
unity3d
shader
c#
Recuperating pixel data from fragment shader results in unexpected behavior
user_7186201
0
•
asked Dec 29, 2020
4
1
149
p5.js
processing
glsl
shader
javascript
Use 'in' or 'out' in layout when create tessellation evaluation shaders?
user_9486670
0
•
asked Dec 26, 2020
1
1
134
glsl
shader
opengl
although doesn't set output color to second output color variable in fragment shader, it still set color to second color output variable (opengl)
user_7138899
0
•
asked Dec 25, 2020
1
1
135
glsl
shader
opengl
WebGL mixes colors on pixel level
user_10215571
0
•
asked Dec 23, 2020
3
2
366
three.js
webgl
shader
canvas
javascript
How do I solve the Visual studio 2019 'invalid profile ms_6_5' error when building a solution?
user_4618316
0
•
asked Dec 16, 2020
2
1
447
visual-studio-2019
shader
visual-studio-debugging
profiler
c++
OpenGL 2DTexture from c++ unsigned byte array
user_3895986
0
•
asked Dec 8, 2020
2
1
161
textures
glsl
shader
opengl
c++
opengl : loading array types to uniform buffer objects
user_5794313
0
•
asked Dec 5, 2020
2
1
197
glsl
shader
opengl
java
GLSL translation in fragment shader not working as expected
user_12099905
0
•
asked Dec 5, 2020
2
1
150
fragment-shader
glsl
shader
opengl
c++
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