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glsl
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Keeping synced glsl code and c++ code that ought to represent the same function
user_6202327
0
•
asked Aug 28, 2021
2
1
101
glsl
compilation
parsing
c++
Compare 3 glsl vectors
user_16285439
0
•
asked Aug 28, 2021
2
1
497
fragment-shader
if-statement
glsl
About the rotation of the ellipse
user_15969692
0
•
asked Aug 25, 2021
2
1
92
fragment-shader
glsl
shader
Why colors is not continuous (layers) in my sample game with lighting?
user_6089705
0
•
asked Aug 19, 2021
1
1
56
lighting
glsl
graphics
Unexpected behaviour when scaling projection matrix in OpenGL
user_15981366
0
•
asked Aug 6, 2021
2
2
97
glm-math
glsl
opengl
c++
THREE.js vertexShader color mix based on height
user_2278157
0
•
asked Aug 4, 2021
2
1
268
three.js
glsl
colors
javascript
Omnidirectional shadows for directional light
user_16386765
0
•
asked Jul 31, 2021
2
1
133
glm-math
glsl
shader
opengl
c++
How to implement this shadertoy in three.js?
user_16525094
0
•
asked Jul 26, 2021
2
1
113
three.js
glsl
How do I pass a 3D VkImage to a compute shader without the data changing?
user_14177858
0
•
asked Jul 21, 2021
3
1
143
vulkan
glsl
shader
c++
What are the equivalents of the default shader uniforms provided by Three.js in libGDX?
user_2734302
0
•
asked Jul 16, 2021
1
0
82
libgdx
glsl
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