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glm-math
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How to properly transform normals for diffuse lighting in OpenGL?
user_903651
0
•
asked Dec 24, 2021
2
1
254
normals
glm-math
lighting
glsl
opengl
What is causing the lack of color from fragment shader output?
user_5042877
0
•
asked Dec 18, 2021
2
2
119
glm-math
glfw
glsl
opengl
c++
For mouse click ray casting a line, why aren't my starting rays updating to my camera position after I move my camera?
user_12174451
0
•
asked Dec 5, 2021
1
1
210
glm-math
opengl
c++
OpenGL: Batch Renderer: Should Transformations Take place on the CPU or GPU?
user_12625845
0
•
asked Nov 24, 2021
2
2
842
glm-math
glsl
opengl
c++
Align a matrix to a vector in OpenGL
user_9497983
0
•
asked Nov 21, 2021
2
1
208
glm-math
opengl
c++
Make a spawner for enemies in OpenGL 2D
user_17360677
0
•
asked Nov 15, 2021
1
2
105
glm-math
game-development
2d
c++
FFmpeg: Why the recorded video's quality is much lower than rendered in OpenGL
user_16556451
0
•
asked Oct 27, 2021
2
1
126
glm-math
glfw
ffmpeg
opengl
c++
Confusion about zFar and zNear plane offsets using glm::perspective
user_16928723
0
•
asked Sep 19, 2021
2
1
126
glm-math
opengl
matrix
graphics
Problems with Glm functions
user_13101709
0
•
asked Sep 17, 2021
2
2
273
glm-math
c++
Moving camera from above in OpenGL
user_16929732
0
•
asked Sep 16, 2021
2
1
242
glm-math
c++
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