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unreal-engine4
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Why the UPROPERTY specifiers Visible*/Edit* are used together with BlueprintRead*
user_4566599
0
•
asked Aug 25, 2018
7
1
10988
unreal-blueprint
unreal-engine4
Why does PlayerController "own" the yaw pitch and roll, but the Character "owns" its location?
user_294120
0
•
asked Aug 25, 2018
5
1
10484
unreal-engine4
oop
c++
Using Unreal Engine 4 and Visual Studio Team Services
user_8599106
0
•
asked Sep 12, 2017
3
2
948
visual-studio-2017
unreal-engine4
azure-devops
git
c++
Custom Struct Property Editor Add Setter and Listener
user_2977382
0
•
asked Aug 1, 2017
3
0
1606
unreal-engine4
UE4 NDK android-19 cannot locate 'log2'
user_8133512
0
•
asked Jul 19, 2017
2
1
176
unreal-engine4
android-ndk
android
AActor *UactorComponent::GetOwner const - pointer to incomplete class type is not allowed
user_1934396
0
•
asked May 27, 2017
3
2
4122
unreal-engine4
c++
Event dispatcher calling code function
user_7387685
0
•
asked May 19, 2017
4
2
4228
unreal-engine4
event-handling
c++
Xcode fails to build unreal engine 4 project
user_5606365
0
•
asked Mar 19, 2016
4
1
1900
xcode7
unreal-engine4
macos
c++
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