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Why the UPROPERTY specifiers Visible*/Edit* are used together with BlueprintRead*
user_45665990
• asked Aug 25, 2018
7
1
10988
unreal-blueprint unreal-engine4
Why does PlayerController "own" the yaw pitch and roll, but the Character "owns" its location?
user_2941200
• asked Aug 25, 2018
5
1
10484
unreal-engine4 oop c++
Using Unreal Engine 4 and Visual Studio Team Services
user_85991060
• asked Sep 12, 2017
3
2
948
visual-studio-2017 unreal-engine4 azure-devops git c++
Custom Struct Property Editor Add Setter and Listener
user_29773820
• asked Aug 1, 2017
3
0
1606
unreal-engine4
UE4 NDK android-19 cannot locate 'log2'
user_81335120
• asked Jul 19, 2017
2
1
176
unreal-engine4 android-ndk android
AActor *UactorComponent::GetOwner const - pointer to incomplete class type is not allowed
user_19343960
• asked May 27, 2017
3
2
4122
unreal-engine4 c++
Event dispatcher calling code function
user_73876850
• asked May 19, 2017
4
2
4228
unreal-engine4 event-handling c++
Xcode fails to build unreal engine 4 project
user_56063650
• asked Mar 19, 2016
4
1
1900
xcode7 unreal-engine4 macos c++
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