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How to code ambient light into a fragment shader? OpenGL
user_14720266
0
•
asked Mar 27, 2022
1
1
129
fragment-shader
glsl
shader
opengl
c#
How to use dynamic branching to skip unnecessary instructions
user_8673059
0
•
asked Mar 26, 2022
2
1
63
hlsl
if-statement
shader
branch
optimization
ThreeJS multiple Texture with ShaderMaterial problem on iOS
user_7940800
0
•
asked Mar 22, 2022
1
1
142
fragment-shader
three.js
shader
javascript
ios
How I can get the distance in a glm perspective projection that will represent 1 pixel in my screen?
user_3561335
0
•
asked Mar 20, 2022
3
1
163
glm-math
shader
opengl
c++
A way to load .wglsl files in Typescript files using esbuild?
user_11411115
0
•
asked Mar 19, 2022
1
3
364
webgpu
esbuild
typescript
shader
RealityKit - Can't pass changing custom uniform parameter to a CustomMaterial shader
user_1103820
0
•
asked Mar 13, 2022
2
1
106
uniform
realitykit
swift
shader
Shader fails to compile when using too many uniforms
user_4330944
0
•
asked Mar 10, 2022
1
1
141
sprite-kit
opengl-es
shader
ios
I want to use a UAV in a pixel shader to read the data in the buffer with the CPU
user_18354737
0
•
asked Mar 2, 2022
2
1
212
direct3d
directx-11
shader
directx
c++
How to access compiled shader as DirectX blob in Unity C# script?
user_8442938
0
•
asked Feb 28, 2022
1
0
205
hlsl
unity3d
shader
c++
c#
How can I project a 2d shader in a 3d object
user_18283119
0
•
asked Feb 28, 2022
1
1
222
vertex-shader
fragment-shader
three.js
glsl
shader
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