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glm-math
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OpenGL draw points with different colors, vertex location and vertex color in different VBOs?
user_154911
0
•
asked Aug 27, 2020
2
1
951
vbo
glm-math
glsl
opengl
c++
Automatize adjustment of the Shadow Map Projection (by projection the points of interest onto the near clipping plane of the light source)
user_14129934
0
•
asked Aug 19, 2020
2
1
156
glm-math
shadow-mapping
projection
opengl
c++
Eigen and glm products produce different results
user_6202327
0
•
asked Aug 15, 2020
2
1
881
glm-math
eigen
math
matrix
c++
Textures causing problems
Admin
1
•
asked Aug 14, 2020
2
1
68
glm-math
glut
glsl
opengl
c++
(C++ & OpenGL) I'm trying to rotate a group of vertices (which it'll simulate a square) in a Batch Renderer, but it's not 100% working :(
user_14033235
0
•
asked Aug 1, 2020
3
1
418
glm-math
vertex
indices
opengl
c++
Incorrect depth values
user_13771440
0
•
asked Jul 18, 2020
2
0
46
glm-math
linear-algebra
glsl
opengl
c++
Quaternion based point rotations using GLM
user_1517129
0
•
asked Jul 16, 2020
3
1
1662
glm-math
quaternions
rotation
math
c++
How to calculate the required scale of a rectangle to fit the screen
user_12651320
0
•
asked Jun 26, 2020
2
1
443
glm-math
opengl
c++
Coordinates using idenity matrix won't work
user_7690030
0
•
asked Jun 3, 2020
2
1
55
glm-math
opengl
c++
pssm shadow map near clip culling issue
user_5602142
0
•
asked May 31, 2020
4
0
193
glm-math
shadow-mapping
game-engine
opengl
c++
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