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glm-math
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Java Matrix4f.transform equivalent in GLM?
user_3668894
0
•
asked Oct 29, 2019
2
1
397
glm-math
opengl
c++
GLM angleAxis wrong?
user_11914177
0
•
asked Oct 10, 2019
4
2
3845
glm-math
quaternions
opengl
c++
Z value always 1 or -1 when using `glm::perspective`
user_4446563
0
•
asked Oct 3, 2019
4
2
516
glm-math
glsl
opengl
c++
How to rotate model to follow path
user_11621229
0
•
asked Jun 26, 2019
2
1
244
glm-math
opengl
model
c++
How to load model with materials instead of textures OpenGl?
user_11621229
0
•
asked Jun 24, 2019
3
0
1268
assimp
glm-math
glfw
opengl
c++
Is glm::perspective's fov parameter defined as half the angle of the field of view?
user_3453041
0
•
asked Jun 23, 2019
3
1
2866
perspectivecamera
glm-math
rendering
opengl
c++
glm::rotate leads to bulging of texture
user_11607592
0
•
asked Jun 17, 2019
2
1
186
glm-math
opengl
c++
OpenGL - Move ball on tilted tabletop
user_10907391
0
•
asked Jan 13, 2019
2
1
240
glm-math
opengl
c++
glm::decompose and then compose back again
user_6657586
0
•
asked Jan 4, 2019
3
1
1034
glm-math
linear-algebra
matrix
c++
What values should a glm::mat4 made via a zero argument constructor contain?
user_2023370
0
•
asked Sep 11, 2018
4
1
2548
glm-math
constructor
c++
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