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Trouble with RigidBody
user_13648435
0
•
asked Apr 15, 2021
1
1
39
rigid-bodies
unity3d
game-physics
c#
How can I calculate the inertia tensor of a hollow object defined by a triangle mesh?
user_10018708
0
•
asked Apr 13, 2021
1
1
517
mesh
game-physics
3d
geometry
algorithm
How to maintain circle velocity after colliding with a square?
user_962155
0
•
asked Mar 29, 2021
6
1
114
game-physics
collision-detection
math
algorithm
javascript
What's wrong with my SAT collision response system?
user_15448835
0
•
asked Mar 22, 2021
1
1
153
monogame
game-physics
collision-detection
geometry
c#
Unity Car Steering by Itself
user_13665983
0
•
asked Mar 21, 2021
3
1
466
game-development
unity3d
game-physics
c#
How to extract surface triangles from a tetrahedral mesh?
user_2838606
0
•
asked Mar 12, 2021
3
2
650
unity3d
game-physics
rendering
3d
c++
How to set my character to move as long as I am holding any key in PyGame?
user_11974665
0
•
asked Mar 11, 2021
2
1
83
game-development
game-physics
pygame
events
python
Water in a falling sand simulation
user_8864013
0
•
asked Mar 8, 2021
5
1
750
particle-system
game-physics
cellular-automata
simulation
c++
Shrinking a dirty rect
user_6079712
0
•
asked Mar 4, 2021
3
1
220
beef
dirtyrectangle
game-physics
optimization
shapes
I am confused about Physics2D.BoxCast in Unity
user_2530737
0
•
asked Feb 28, 2021
2
1
1571
unity3d
game-physics
c#
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