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What does the member "AlphaMode" do when creating a DXGI swapchain for Direct2D device contexts?
user_9894865
0
•
asked Jun 30, 2022
2
0
55
dxgi
direct3d
direct2d
directx
c
Desktop region capture with Vortice.DXGI return black bitmap
user_9801469
0
•
asked Jun 20, 2022
1
1
84
screen-capture
dxgi
direct3d11
direct3d
c#
Enforce use of independent flip mode with DXGI FLIP SwapChain
user_11863596
0
•
asked Jun 9, 2022
3
0
252
dxgi
directx-11
nvidia
directx
Adjust value set in IDXGISwapChain2::SetMaximumFrameLatency
user_556495
0
•
asked May 21, 2022
2
0
138
dxgi
direct3d11
direct3d
directx
winapi
Why is saving a ID3D11Texture2D to file so painfully slow and what to do about it
user_4900829
0
•
asked Apr 19, 2022
4
0
59
dxgi
directx
DirectX11 with a multiple video adapter (GPU) PC
user_18772445
0
•
asked Apr 11, 2022
7
1
230
dxgi
directx-11
gpu
c
c++
ways for Direct2D and Direct3D Interoperability
user_15593292
0
•
asked Oct 15, 2021
3
1
677
dxgi
direct3d
direct2d
overlay
c++
DXGI Waitable SwapChain not waiting (D3D11)
user_10477613
0
•
asked Mar 17, 2021
2
1
749
dxgi
direct3d11
direct3d
directx-11
directx
Can vulkan interop with direct composition for window background blur effects?
user_309807
0
•
asked Mar 14, 2021
2
0
216
direct-composition
dxgi
vulkan
winapi
What is the effect of IDXGIDevice::SetGPUThreadPriority?
user_10576494
0
•
asked Dec 13, 2020
3
0
165
dxgi
directx-11
directx
gpu
1
(current)
2
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