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Exceed end of the virtual address at CreateConstantBufferView
user_9545361
0
•
asked Aug 7, 2020
2
0
225
directx-12
direct3d
directx
gpu
c++
Aliasing/Quality issues in Media Foundation H264 hardware encoder, especially for text(aliasing and blur on text)
user_11029555
0
•
asked Aug 5, 2020
6
2
493
ms-media-foundation
hardware-acceleration
video-streaming
h.264
directx
How do I prevent non connected Joystick from crashing my DirectInput API based application?
user_4350809
0
•
asked Aug 3, 2020
2
0
208
simulink
directinput
directx
c++
Determining which swap chain formats are supported
user_986007
0
•
asked Jul 30, 2020
2
1
1061
dxgi
direct3d11
direct3d
directx-11
directx
In Windows, how can I find out if a GPU is detachable?
user_39138
0
•
asked Mar 30, 2020
2
0
73
directx
winapi
windows
c++
how can I update dynamic vertex buffer fastly?
user_11676148
0
•
asked Mar 25, 2020
4
2
842
vertex-buffer
directx-11
transformation
directx
DX12 Initialization Fail VS2019
user_2058705
0
•
asked Mar 17, 2020
2
1
109
directx-12
windows-10
directx
c++
Is there a programmatic way to see what graphics API a game is using?
user_11248669
0
•
asked Mar 12, 2020
2
1
2548
directx-9
directx-11
steam
vulkan
directx
How to synchronize CPU and GPU using fence in DirectX / Direct3D 12?
user_11701719
0
•
asked Oct 24, 2019
5
2
4014
direct3d12
directx
synchronization
gpu
Getting green screen in ffplay: Streaming desktop (DirectX surface) as H264 video over RTP stream using Live555
user_6155818
0
•
asked Oct 22, 2019
10
3
1981
ms-media-foundation
video-streaming
h.264
ffmpeg
directx
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