SKSpriteNode physics force relation to node or world

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Probably a stupid question, but is the vector when you apply a force to a node, related to the node or the world that it is in? From tests I have done, it seems like it is related to the world. Can make it related to the node? Meaning if I rotate the node around 360 degrees while applying a dx:0/dy:1 vector should it not move in a circle?

V/r, wayne

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