Attach event listener to animation created through JS

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For animations done in CSS, one can add EventListeners that fire in the events of animationstart, animationiteration and animationend.


    @keyframes jumping-dot {
       0%  { transform: 'translateY(0px)' }
      50%  { transform: 'translateY(-100px)' }
      100% { transform: 'translateY(0px)' }
    }

    #dot {
      animation: jumping-dot 1s ease-in-out 1;
      position: relative;
      width: 50px;
      height: 50px;
      left: 50%;
      margin-left: -25px;
      border-radius: 50%;
      top: 100%;
      margin-top: -50px;
      background-color: red;
    }


      const animationElement = document.getElementById('dot')

      animationElement.addEventListener('animationstart', function () {
        console.log('Animation started')
      })
      animationElement.addEventListener('animationend', function () {
        const animationEndTime = window.performance.now()
        console.log('Animation ended')
      })
      animationElement.addEventListener('animationiteration', function () {
        console.log('Animation iteration ended')
      })

If the animation is created via JS instead of CSS however, the same EventListeners won't fire.

      const animationHandler = animationElement.animate(
        [
          { transform: 'translateY(0px)' },
          { transform: 'translateY(-100px)', easing: 'ease-out' },
          { transform: 'translateY(0px)', easing: 'ease-in' }
        ], {
          duration: 1000,
          iterations: 1
        }
      )

Any idea, how to attach these EventListeners correctly?

0 Answers
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