I'm currently learning GLTF and Blender basics.
I'm exporting my file proper way, checked out also on GLTF Validator if my file is valid, and it says yes.
Checked out on Babylon and it's working fine.
But in VSCode it gives me an error, which is saying that: VALIDATION ABORTED: Too many messages produced
I cannot compile with that error, so I would be glad if I could get any help.
Here's raw link to file: Click
Here's error with "working" preview on VSCode Extension for GLTF:

Error is in line one saying what I previously declared.
