Unity Xcode Error: " Undefined symbol: _GoogleSignIn_"

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I am using Firebase (db, analytics, auth) & Google Sign-in plugin for Unity in my project. Everything works fine on Android & iOS Simulator (target SDK = Simulator SDK in Unity). But when I switch to device SDK and then during archive I get these errors.

error screenshot

I have tried:

  • Adding $(OTHER_LDFLAGS) -ObjC to Other Linker Flags
  • Changing Build Active Architecture Only
  • Making changes is pod file/Link Frameworks Statically
  • And few other procedures mentioned for similar errors in other threads

Kindly guide me how to solve this problem. Thanks!

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