if I click on the object A, the child of Object A appears. If I touch on the object B, the child of Object B appears but the child of last clicked (Object A or C or D etc...) disappears at same time too.
There is a way to reference to last any touched/clicked/collided gameobject ? I saw that before we could use EventSystem.SetSelectedGameObject but I don't know if it is obsolete or not ?