Spawning Herbs when pressing every time I press the bushes

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I have a Herb collection to spawn from some bushes in the forest in my 2D game. The script I have has functions to clone Herbs prefabs, but nothing happens when I press on the bush. What is the issue here:

Spawn herbs

Script

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Spawner : MonoBehaviour
{

    public Transform[] spawnLocations;
    public GameObject[] whatToSpawnPrefab;
    public GameObject[] whatToSpawnClone;
    

    void spawnSomethingAwesomePlease()
    {
        whatToSpawnClone[0] = Instantiate(whatToSpawnPrefab[0], spawnLocations[0].transform.position, Quaternion.Euler(0,0,0)) as GameObject;



    }
}
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