I have a set of kmz files and I want to separate out the dae files inside to display them individually by three.js.
I found that these dae skin renderings are jpg files, and the paths to these files are defined in the dae file:
<library_images>
<image id="ImageNo2F">
<init_from>.\texture\35748_0001009011_6283.jpg</init_from>
</image>
<image id="ImageNo1F">
<init_from>.\texture\10608_2064.jpg</init_from>
</image>
<image id="ImageNoRoof">
<init_from>.\texture\ROOF_1LG9R6P0RD.jpg</init_from>
</image>
</library_images>
dae example file: https://gitlab.com/po_developer/kml-file-exp/-/tree/main
I previewed the image through the online service, and indeed the skin of the model is only black when no image is loaded.This service also doesn't seem to support loading textures.
I can only find examples of loading kmz files so far, and I don't know how to load dae textures for rendering.
