Unity game with post-processing works fine when I play it by myself, but when other people play it game is too bright

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So, on my PC it is normal. When I try to record it, it becomes brighter on video as well as on other people's computers. I used Vignette, Bloom and Ambient Occlusion. How to make the game look the same on any device?

How it should look like How it should look like

How it actually looks like How it actually looks like

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