I'm new to coding and i'm trying to spawn a clone of a ball in unity, but it won't appear. It does spawn at the spawn point but it doesn't appear.
Here is my code:
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class GameController : MonoBehaviour
{
public GameObject ball;
public Transform spawnPoint;
// Start is called before the first frame update
void Start()
{
SpawnBall();
}
// Update is called once per frame
void Update()
{
}
void SpawnBall()
{
Instantiate(ball, spawnPoint.position, Quaternion.identity);
}
}
Edit: it's a 3d game and the mesh renderer is enabled.