I am trying to get the transform matrix of an Entity after a translation like this:
uiView.scene.findEntity(named: "Model_Name")?.transform.matrix
I move the 3D model around the scene and i call this method again and the matrix is still the same. So i can't get the latest transform matrix of my 3D model.
This is the way I create an Entity:
var anchorEntity = AnchorEntity()
anchorEntity = AnchorEntity(.plane(.any,
classification: .any,
minimumBounds: [0.1, 0.1]))
anchorEntity.addChild(MyEntity, preservingWorldTransform: true)
uiView.scene.addAnchor(anchorEntity)
I can get the latest position (X,Y,Z) of the Entity via EntityTranslationGestureRecognizer
guard let translateGesture = recognizer as? EntityTranslationGestureRecognizer
else { return }
let position = translateGesture.location(in: translateGesture.entity)
Is there any way to get the latest transform matrix of an Entity because I want to create an ArAnchor in the latest position of my 3D model?