iOS 16 Simulator: Running an app in the simulator results in an "xpc Error"

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After updating to macOS 13.0 Beta and installing Xcode 14.0 Beta we run an app where we set the target os to 16. The following error occurs:

The iPhones simulators won't start either when started manually:

enter image description here

Here the detailed error message describing the issue:

Details

The operation couldn’t be completed. xpc error
Domain: NSPOSIXErrorDomain
Code: 64
Failure Reason: xpc error
User Info: {
    DVTErrorCreationDateKey = "2022-06-17 16:19:12 +0000";
    IDERunOperationFailingWorker = IDELaunchiPhoneSimulatorLauncher;
}
--

Analytics Event: com.apple.dt.IDERunOperationWorkerFinished : {
    "device_model" = "iPhone14,3";
    "device_osBuild" = "16.0 (20A5283p)";
    "device_platform" = "com.apple.platform.iphonesimulator";
    "launchSession_schemeCommand" = Run;
    "launchSession_state" = 1;
    "launchSession_targetArch" = "x86_64";
    "operation_duration_ms" = 44430;
    "operation_errorCode" = 64;
    "operation_errorDomain" = NSPOSIXErrorDomain;
    "operation_errorWorker" = IDELaunchiPhoneSimulatorLauncher;
    "operation_name" = IDERunOperationWorkerGroup;
    "param_consoleMode" = 0;
    "param_debugger_attachToExtensions" = 0;
    "param_debugger_attachToXPC" = 1;
    "param_debugger_type" = 3;
    "param_destination_isProxy" = 0;
    "param_destination_platform" = "com.apple.platform.iphonesimulator";
    "param_diag_MainThreadChecker_stopOnIssue" = 0;
    "param_diag_MallocStackLogging_enableDuringAttach" = 0;
    "param_diag_MallocStackLogging_enableForXPC" = 1;
    "param_diag_allowLocationSimulation" = 1;
    "param_diag_gpu_frameCapture_enable" = 0;
    "param_diag_gpu_shaderValidation_enable" = 0;
    "param_diag_gpu_validation_enable" = 0;
    "param_diag_memoryGraphOnResourceException" = 0;
    "param_diag_queueDebugging_enable" = 1;
    "param_diag_runtimeProfile_generate" = 0;
    "param_diag_sanitizer_asan_enable" = 0;
    "param_diag_sanitizer_tsan_enable" = 0;
    "param_diag_sanitizer_tsan_stopOnIssue" = 0;
    "param_diag_sanitizer_ubsan_stopOnIssue" = 0;
    "param_diag_showNonLocalizedStrings" = 0;
    "param_diag_viewDebugging_enabled" = 1;
    "param_diag_viewDebugging_insertDylibOnLaunch" = 1;
    "param_install_style" = 0;
    "param_launcher_UID" = 2;
    "param_launcher_allowDeviceSensorReplayData" = 0;
    "param_launcher_kind" = 0;
    "param_launcher_style" = 0;
    "param_launcher_substyle" = 0;
    "param_runnable_appExtensionHostRunMode" = 0;
    "param_runnable_productType" = "com.apple.product-type.application";
    "param_runnable_type" = 2;
    "param_testing_launchedForTesting" = 0;
    "param_testing_suppressSimulatorApp" = 0;
    "param_testing_usingCLI" = 0;
    "sdk_canonicalName" = "iphonesimulator16.0";
    "sdk_osVersion" = "16.0";
    "sdk_variant" = iphonesimulator;
}
--


System Information

macOS Version 13.0 (Build 22A5266r)
Xcode 14.0 (21257.0.0.0.22) (Build 14A5228q)
Timestamp: 2022-06-17T11:19:12-05:00

Running the same app on a physical iPad running iPadOS 16.0 does not cause any problems.

2 Answers

I met a similar issue, and I solved like below: About this Mac > Storage > Manage > Developer and Open the screen, delete all cache, then it should work well.

Screenshot

This issue is solved, open finder > applications > xcode-beta > right click > get info > checklist 'open using Rosetta'

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