I am experimenting with lambda functions and managed to recreate a "get" functionality in C++. I can get the return value of a function without using parentheses. This is an example class, where I implement this:
using namespace std;
struct Vector2 {
float x;
float y;
float length = [&]()-> float {return sqrt(x * x + y * y); }();
float angle = [&]()-> float {return atan2(y, x); }();
Vector2() : x(0), y(0) {}
Vector2(float a, float b) : x(a), y(b) {}
~Vector2() {}
Vector2(Vector2& other) : x(other.x), y(other.y) {}
Vector2(Vector2&& other) = delete;
void operator =(Vector2&& other) noexcept{
x = other.x;
y = other.y;
}
};
int main()
{
Vector2 vec = Vector2(10, 17);
printf("%f\n%f\n%f\n%f\n", vec.x, vec.y, vec.length, vec.angle);
}
However, I am currently trying to also recreate the "set" functionality that C# has. But I'm failing. I tried to add this:
void angle = [&](float a)->void {
float l = length;
x = cos(a) * l;
y = sin(a) * l;
};
But am getting "Incomplete type is not allowed" error. I'm not sure if that's how it should look, even if I wasn't getting the error. Is it even possible to recreate the "set" functionality C# has in C++?
I know that I can just use a method SetAngle(float a){...}, but that's not really the point.