Minimum example:
import 'package:flutter/material.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatefulWidget {
const MyApp({super.key});
@override
State<MyApp> createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
@override
Widget build(BuildContext context) {
return const MaterialApp(
title: 'Welcome to Flutter',
home: Scaffold(
body: CustomScrollView(
slivers: [Example()],
),
));
}
}
class Example extends StatefulWidget {
const Example({Key? key}) : super(key: key);
@override
State<Example> createState() => ExampleState();
}
class ExampleState extends State<Example> with AutomaticKeepAliveClientMixin {
@override
Widget build(BuildContext context) {
super.build(context);
return SliverList(
delegate: SliverChildListDelegate(const <Widget>[
SizedBox(
height: 1400,
),
CheckboxWidget()
], addAutomaticKeepAlives: true));
}
@override
bool get wantKeepAlive => true;
}
class CheckboxWidget extends StatefulWidget {
const CheckboxWidget({Key? key}) : super(key: key);
@override
State<CheckboxWidget> createState() => _CheckboxWidgetState();
}
class _CheckboxWidgetState extends State<CheckboxWidget> {
late bool _personalData = false;
@override
Widget build(BuildContext context) {
return Checkbox(
checkColor: Colors.black,
onChanged: (bool? value) {
setState(() {
_personalData = value!;
});
},
value: _personalData,
);
}
}
If you click the checkbox, then scroll out of view and then back in to view.. The box becomes unchecked. This is because the widget rebuilds...setting the _personalData to false. I would of thought addAutomaticKeepAlives would prevent the widget rebuilding and keep the state of the checkbox. How do I prevent CheckboxWidget from rebuilding?