To extend on Jason's answer:
The lookup as given by PIL
With Image.point(lookup_table, mode = 'L') you can lookup and transpose the colors of your image.
lookup_table = ...
with Image.open("3.png") as orig:
image = orig.point(lookup_table, mode = 'L')
image.show()
To see an example for using the Image.point method with the lookup_table:
Your own implementation (fixed with improved naming)
or implement the lookup against your_dic yourself:
your_dic = ...
with Image.open("3.png") as orig:
image = colored_from_map(orig, your_dic)
image.show()
with this alternative function (you almost did):
def colored_from_map(orig, map_to_color):
image_in = orig.load()
image = Image.new("RGBA", im.size)
image_out = image.load()
for x in range(0,256):
for y in range(0,256):
coords = (x,y)
greyscale = image_in.getpixel(x,y)[1]
color_name = map_to_color[greyscale]
image_out.putpixel(coords, ImageColor.getcolor(color_name,"RGBA"))
return image
Preserving the alpha-channel (transparency)
See the source-code of ImageColor.getColor()
at the begin and end of its method body:
color, alpha = getrgb(color), 255 # default to no-transparency
if len(color) == 4: # if your mapped color has 4th part as alpha-channel
color, alpha = color[0:3], color[3] # then use it
# omitted lines
else:
if mode[-1] == "A": # if the last char of `RGBA` is `A`
return color + (alpha,) # then return with added alpha-channel
return color
(comments mine)
So you could simply set the fourth element of the returned color-tuple to the previous value of the original gray-scale image:
greyscale = image_in.getpixel(x,y)[1] # containing original alpha-channel
color_name = map_to_color[greyscale] # name or hex
mapped_color = ImageColor.getcolor(color_name,"RGB") # removed the A
transposed_color = mapped_color[:2] + (greyscale[3],) # first 3 for RGB + original 4th for alpha-channel (transparency)
image_out.putpixel(coords, transposed_color)
Note: because the A(lpha-channel) is provided from original image, I removed the A from the getColor invocation's last argument. Technically, you can also remove the slicing from mapped_color[:2] to result in mapped_color + (greyscale[3],).