using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Driver : MonoBehaviour
{
void Start()
{
}
void Update()
{
// transform.Rotate(0,0,0.1f);
transform.Translate(0,.01f,0);
}
}
above is my code. If I add anything incorrectly, no error appears. It appears to be a problem with omnisharp. I have tried reinstalling, fidgeting with the settings, and installing older versions of the C# extension. However, no matter what I change, errors do not appear as I code.