I am new to flutter and I am trying to use camera with flutter.
I want to understand the difference between CameraPreview(controller) and controller.buildPreiview() because it behaves differently for some reason.
This is the code for the showing the preview:
@override
Widget build(BuildContext context) {
return _isCameraInitialized
? Material(
child: Stack(
children: [
GestureDetector(
...
child: _cameraController!.buildPreview()
// child: CameraPreview(_cameraController!)
),
....
]
),
)
: Container();
The result for using _cameraController!.buildPreview():

This is the desired result - make the camera preview appear as full screen.
But the result for using CameraPreview(_cameraController!) is:

This leaves the right of the screen white and does not take the full width of the screen for some reason. I also tried to wrap it with AspectRatio but it didn't work.
I was wondering why those methods behave differently and if it is better to use one of them over the other?