I have a problem with my update function. I have a class called HydraBehaviour for my Hydra Enemy in my game. And the HydraBehaviour inherits from the EnemyBehaviourClass which is a class with a update method to ChasePlay(); and StopChasingPlayer();.
In my Hydra class I want to create the attack System, because not all Enemies will have the same time attacking style. And so my problem is that I can't use the update method in Hydra Class, because it's already used in the EnemyBehaviourClass. So I'm forced to use Fixed Update but that's not the way to go.