i manged to make first object to move with the buttons , and now i try to make the other object to chase him constantly. Any Ideas????
private void PlayerMovement(CoreWindow sender, KeyEventArgs args) { VirtualKey movement = args.VirtualKey;
switch (movement)
{
case VirtualKey.Up:
Canvas.SetTop(Player, Canvas.GetTop(Player) - 10);
break;
case VirtualKey.Down:
Canvas.SetTop(Player, Canvas.GetTop(Player) + 10);
break;
case VirtualKey.Left:
Canvas.SetLeft(Player, Canvas.GetLeft(Player) - 10);
break;
case VirtualKey.Right:
Canvas.SetLeft(Player, Canvas.GetLeft(Player) + 10);
break;
}
}