How do I store a pygame keyboard input value in a variable.
In the place pygame.K_r how can I use my key variable to assign to the key input.
import pygame
import random
from sys import exit
pygame.init()
screen = pygame.display.set_mode((300, 500))
clock = pygame.time.Clock()
while True:
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
exit()
**key = "r"**
key_input = pygame.key.get_pressed()
if key_input[pygame.**K_r**]:
pass
pygame.display.update()
clock.tick(60)