It's obvious that UInt32 can not accurately represent Int32 values, but what's the mechanism behind the following chain conversion allowing to perform cast?
Int32[] a = { 1, 20, 0, 5, 7, 9};
UInt32[] b = (UInt32[])(Object)a;
It's obvious that UInt32 can not accurately represent Int32 values, but what's the mechanism behind the following chain conversion allowing to perform cast?
Int32[] a = { 1, 20, 0, 5, 7, 9};
UInt32[] b = (UInt32[])(Object)a;