public class EnemyCounter : MonoBehaviour
{
GameObject[] enemies;
public Text enemyCountText;
void Start()
{
}
void Update()
{
enemies = GameObject.FindGameObjectsWithTag("bad");
enemyCountText.text = "Enemies : " +
enemies.Length.ToString();
if (enemies == null)
{
SceneManager.LoadScene("Level2");
}
}
}