Android Crash Reporting: much more crashes reported in Google Play Console than Crashlytics

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I have a problem as I have much more crashes reported in Google Play Console than in Firebase Crashlytics. Around 15% in Google Play Console versus 2% in Crashlytics.

Note that most crashes come from C++ code (NDK/JNI).

I don't know which tool gives the correct data.

How to solve this issue?

Thanks.

1 Answers

Have you tried upgrading the NDK version being used in your application? It looks like a problem with Older NDK on newer Google Play Services.

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