Here is the code, i can get screenshots of everything if need be, but Im just getting one error - "syntax error you might be mixing active and static modes."
Im fairly new to this so any help would be great.
float boxSize = 40;
float margin = boxSize*2;
float depth = 400;
color boxFill;
void setup(){
size(500,500,P3D);
}
void draw(){
translate(width/2, height/2, -depth/2);
rotateY(frameCount*PI/60);
rotateX(frameCount*PI/60);
}
for (float i=-depth/2+margin; i<=depth/2-margin; i+=boxSize){
pushMatrix();
for (float j=-height/2+margin; j<=height/2-margin; j+=boxSize){
pushMatrix();
for (float k=-width/2+margin; k<=width/2-margin; k+=boxSize){
boxFill = color(abs(i), abs(j), abs(k), 50);
pushMatrix();
translate(k, j, i);
fill(boxFill);
box(boxSize, boxSize, boxSize);
popMatrix();
}
popMatrix();
}
popMatrix();
}
}