No errors when loading Unity scripts

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Unity 2019.4.31f1 (on it for reasons)

I have a Unity project that I have been working with successfully until suddenly I am getting this error with ALL of my GameObjects with scripts and I have no idea why:

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I have ensured that the class name matches the filename:

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I get no errors in the console. Only warnings because all of my scripts are failing:

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When I remove a NuGet dependency I get an error in my script because the import no longer works (as I expect) but as soon as I add it back in, I get the no errors thing.

I am using these NuGet packages:

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And these Unity packages:

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My editor and UPM log show no errors.

How can I view the error? Is there a way to view the .NET compiler output?

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