Unity 2019.4.31f1 (on it for reasons)
I have a Unity project that I have been working with successfully until suddenly I am getting this error with ALL of my GameObjects with scripts and I have no idea why:
I have ensured that the class name matches the filename:
I get no errors in the console. Only warnings because all of my scripts are failing:
When I remove a NuGet dependency I get an error in my script because the import no longer works (as I expect) but as soon as I add it back in, I get the no errors thing.
I am using these NuGet packages:
And these Unity packages:
My editor and UPM log show no errors.
How can I view the error? Is there a way to view the .NET compiler output?





