Working on a libgdx game that runs on android, ios, and html problem is I can't figure out how or if it's even possible to enable touch or accelerometer controls for the html version.
I currently use the code below to control movement
ApplicationType appType = Gdx.app.getType();
if (appType == ApplicationType.Android || appType == ApplicationType.iOS) {
world.update(deltaTime, Gdx.input.getAccelerometerX());
}
else {
float accel = 0;
if (Gdx.input.isKeyPressed(Keys.DPAD_LEFT)) accel = 5f;
if (Gdx.input.isKeyPressed(Keys.DPAD_RIGHT)) accel = -5f;
world.update(deltaTime, accel);
}
I know using the gyroscope & accelerometer can be used when working with JavaScript but is it possible with libgdx? t