I'm trying to game a game using the Godot Engine but I'm stuck at the beginning! I can't make my KinematicBody2D move!
This is my Player.GD script
extends KinematicBody2D
var velocity = Vector2.ZERO
var move_speed = 480
var gravity = 1200
var jump_force = -720
var right = Input.is_action_pressed("move_right")
var left = Input.is_action_pressed("move_left")
var jump = Input.is_action_pressed("jump")
func _ready():
pass
func _physics_process(_delta):
var move_direction = int(right) - int(left)
velocity.x = move_speed * move_direction
move_and_collide(velocity)
Can someone, please, help me?