pygame.draw.circle(screen, btms3, (250, 187.5), 125, 2)
pygame.display.update()
x=10
y=10
running = 1
while running:
if x <=10:
hmove = 1
elif x >= 350:
hmove = -1
if hmove == 1:
x += 1
elif hmove == -1:
x += -1
How do i make it do as the title says? i do have the pygame flip and display update nd things like that but i could not show as i didnt want to have a super long code.
