I was considering ways to reduce memory footprint, and it is constantly mentioned that a bool takes up more memory than it logically needs to, as a byproduct of processor design.
it is also sometimes mentioned that one could store several bool within an int.
I am wondering if this would actually be more memory efficient?
if we have a usecase where we can use a significant portion of 32 (or 64) bool. and we decide to store all of them in a single int. then on the surface we have saved
7 (bits) * 32 (size of int) = 224 (bits) or 28 (bytes)
but in order to get each of those bits from the int, we needed to use some method of masking such as:
- bit shifting the
intboth directions(int<<x)>>yhere we need to load and store x,y which are probably an int, but you could get them smaller depending on the use case - masking the
int:int & int2here we also store an additional int, which is stored and loaded
even if these aren't stored as variables, and they are defined statically within the code, it still ends up using additional memory, as it will increase the memory footprint of the instructions. as well as the instructions for the masking steps.
is there any way to do this that isn't actually worse for memory usage than just taking the hit on 7 wasted bits?