I'm trying to use:
using Unity.Plastic.Newtonsoft.Json
public static List<Level> GetLevels()
{
var asset = Resources.Load<TextAsset>("levels.json".Replace(".json", ""));
return JsonConvert.DeserializeObject<List<Level>>(asset.text);
}
and JsonConvert is in red.
and Plastic is showing in red. It says cannot resolve symbol Plastic.
Any ideas?
EDIT: I did install Newtonsoft.Json version 13 as assembly. No luck.
EDIT: using Newtonsoft.Json; also red.