We're trying to implement AVPlayer seek in our SwiftUI app, it worked prior to iOS 15.4 but not after the update.
let playerCurrentTime = CMTimeGetSeconds(player.currentTime())
let newTime = playerCurrentTime + 45
let time2: CMTime = CMTimeMake(value: Int64(newTime * 1000 as Float64), timescale: 1000)
player.seek(to: time2, toleranceBefore: CMTime.zero, toleranceAfter: CMTime.zero) { success in
print(success)
}
The completionHandler is called immediately with success = false. No other seek operations are running, and the AVPlayer status is readyToPlay.
We're streaming a MP3 file from an URL, using this initialisation code:
playerItem = AVPlayerItem(url: url)
player = AVPlayer(playerItem: playerItem)
player.addPeriodicTimeObserver(forInterval: CMTime(value: 1, timescale: 2), queue: DispatchQueue.main) { _ in
if self.player.currentItem?.status == .readyToPlay {
self.currentTimeInSeconds = CMTimeGetSeconds(self.player.currentTime())
self.progressInPct = Double(self.currentTimeInSeconds) / Double(self.totalTimeInSeconds)
self.nowPlayingInfo[MPNowPlayingInfoPropertyPlaybackRate] = 1
MPNowPlayingInfoCenter.default().nowPlayingInfo = self.nowPlayingInfo
self.setupNowPlaying()
} else {
self.nowPlayingInfo[MPNowPlayingInfoPropertyPlaybackRate] = 0
MPNowPlayingInfoCenter.default().nowPlayingInfo = self.nowPlayingInfo
}
}
We tried seeking on currentItem as well, but that didn't work either.
player.currentItem?.seek(to: time, toleranceBefore: CMTime.zero, toleranceAfter: CMTime.zero)
Anyone else experienced something like this, and have any pointers?
UPDATE: Tried doing a complete bare bones attempt, but still the same result:
struct testView: View {
var player = AVPlayer()
var body: some View {
Button {
self.startPlayer(url: episode.streamUrl!)
}
label: {
Text("Test")
}
}
func startPlayer(url: String) {
let playerItem = AVPlayerItem(url: URL(string: url) !)
self.player.replaceCurrentItem(with: playerItem)
player.play()
DispatchQueue.main.asyncAfter(deadline: .now() + 5) {
let time2: CMTime = CMTimeMake(value: Int64(45 * 1000 as Float64), timescale: 1000)
player.seek(to: time2, toleranceBefore: CMTime.zero, toleranceAfter: CMTime.zero) {
success in
print(success)
}
}
}
}
Prints "false".