when I wrote server for game I got problem:
SignalR hub (with MessagePack) removes connection ID and then disconnects client.
Any Timeout options (in .AddSignalR) & Nginx headers doesn't help.
when I wrote server for game I got problem:
SignalR hub (with MessagePack) removes connection ID and then disconnects client.
Any Timeout options (in .AddSignalR) & Nginx headers doesn't help.