import random
import pygame as pg
import os
white = (255,255,255)
green = (0,255,0)
blue = (0,0,255)
os.chdir(r'C:\Users\Eliav\Desktop\project workspace\gui code\easyMusic')
song_finished = pg.USEREVENT +1
pg.mixer.pre_init(44100,-16,2,2048)
pg.init()
def random_song():
songs = os.listdir()
rnd_song = random.choice(songs)
return rnd_song
def screen():
clk = pg.time.Clock()
screen = pg.display.set_mode((640,480))
font = pg.font.Font('freesansbold.ttf', 32)
text = font.render(random_song(), True, green, blue)
textRect = text.get_rect()
screen.fill(white)
screen.blit(text, textRect)
pg.display.flip()
pg.display.update()
clk.tick(30)
def main():
rnd = random_song()
done = False
pg.mixer.music.load(rnd)
pg.mixer.music.play(0)
while not done:
for event in pg.event.get():
if event.type == pg.QUIT:
done = True
elif event.type == song_finished:
print('Song finished. Playing random song.')
pg.mixer.music.load(rnd)
pg.mixer.music.play(0)
screen()
main()