When I run pod install in my react-native project I get this error -
!] /usr/bin/bash -c
set -e
#!/bin/bash
# Copyright (c) Facebook, Inc. and its affiliates.
#
# This source code is licensed under the MIT license found in the
# LICENSE file in the root directory of this source tree.
set -e
PLATFORM_NAME="${PLATFORM_NAME:-iphoneos}"
CURRENT_ARCH="${CURRENT_ARCH}"
if [ -z "$CURRENT_ARCH" ] || [ "$CURRENT_ARCH" == "undefined_arch" ]; then
# Xcode 10 beta sets CURRENT_ARCH to "undefined_arch", this leads to incorrect linker arg.
# it's better to rely on platform name as fallback because architecture differs between simulator and device
if [[ "$PLATFORM_NAME" == *"simulator"* ]]; then
CURRENT_ARCH="x86_64"
else
CURRENT_ARCH="arm64"
fi
fi
export CC="$(xcrun -find -sdk $PLATFORM_NAME cc) -arch $CURRENT_ARCH -isysroot $(xcrun -sdk $PLATFORM_NAME --show-sdk-path)"
export CXX="$CC"
# Remove automake symlink if it exists
if [ -h "test-driver" ]; then
rm test-driver
fi
# Manually disable gflags include to fix issue https://github.com/facebook/react-native/issues/28446
sed -i '' 's/\@ac_cv_have_libgflags\@/0/' src/glog/logging.h.in
sed -i '' 's/HAVE_LIB_GFLAGS/HAVE_LIB_GFLAGS_DISABLED/' src/config.h.in
./configure --host arm-apple-darwin
cat << EOF >> src/config.h
/* Add in so we have Apple Target Conditionals */
#ifdef __APPLE__
#include <TargetConditionals.h>
#include <Availability.h>
#endif
/* Special configuration for ucontext */
#undef HAVE_UCONTEXT_H
#undef PC_FROM_UCONTEXT
#if defined(__x86_64__)
#define PC_FROM_UCONTEXT uc_mcontext->__ss.__rip
#elif defined(__i386__)
#define PC_FROM_UCONTEXT uc_mcontext->__ss.__eip
#endif
EOF
# Prepare exported header include
EXPORTED_INCLUDE_DIR="exported/glog"
mkdir -p exported/glog
cp -f src/glog/log_severity.h "$EXPORTED_INCLUDE_DIR/"
cp -f src/glog/logging.h "$EXPORTED_INCLUDE_DIR/"
cp -f src/glog/raw_logging.h "$EXPORTED_INCLUDE_DIR/"
cp -f src/glog/stl_logging.h "$EXPORTED_INCLUDE_DIR/"
cp -f src/glog/vlog_is_on.h "$EXPORTED_INCLUDE_DIR/"
/usr/bin/bash: line 25: xcrun: command not found
/usr/bin/bash: line 25: xcrun: command not found
sed: can't read s/\@ac_cv_have_libgflags\@/0/: No such file or directory
My podfile
require_relative '../node_modules/react-native/scripts/react_native_pods'
require_relative '../node_modules/@react-native-community/cli-platform-ios/native_modules'
platform :ios, '11.0'
target 'NewApp' do
config = use_native_modules!
use_react_native!(
:path => config[:reactNativePath],
# to enable hermes on iOS, change `false` to `true` and then install pods
:hermes_enabled => false
)
target 'NewApp' do
inherit! :complete
# Pods for testing
end
# Enables Flipper.
#
# Note that if you have use_frameworks! enabled, Flipper will not work and
# you should disable the next line.
# use_flipper!()
# post_install do |installer|
# react_native_post_install(installer)
# __apply_Xcode_12_5_M1_post_install_workaround(installer)
# end
end
My package.json
{
"name": "NewApp",
"version": "0.0.1",
"private": true,
"scripts": {
"android": "react-native run-android",
"ios": "react-native run-ios",
"start": "react-native start",
"test": "jest",
"lint": "eslint ."
},
"dependencies": {
"react": "17.0.2",
"react-native": "^0.67.3",
"react-native-fs": "^2.19.0",
"react-native-permissions": "^3.3.0"
},
"devDependencies": {
"@babel/core": "^7.17.5",
"@babel/runtime": "^7.17.2",
"@react-native-community/eslint-config": "^3.0.1",
"babel-jest": "^27.5.1",
"eslint": "^8.10.0",
"jest": "^27.5.1",
"metro-react-native-babel-preset": "^0.69.0",
"react-test-renderer": "17.0.2"
},
"jest": {
"preset": "react-native"
}
}
My System
I am using a Linux system.
Linux user 5.16.0-kali1-amd64 #1 SMP PREEMPT Debian 5.16.7-2kali1 (2022-02-10) x86_64 GNU/Linux
Versions
node: v16.14.0
react-native-cli: 2.0.1
react-native: "0.67.3"
react: "17.0.2",
How can I solve this error? I want to develop only android apps. But when I run react-native start I get this error-
Error: react-native-permissions: NativeModule.RNPermissions is null. To fix this issue try these steps: • If you are using CocoaPods on iOS, run
pod installin theiosdirectory and then clean, rebuild and re-run the app. You may also need to re-open Xcode to get the new pods.
Can I skip the ios part for now and build only android apps or how can I solve the pod install error? Please help!