I couldn't find the implementation (aka. source) of the pure virtual functions from the openvr header.
I am mainly interested in the GetProjectionMatrix() function.
Where I searched (with no results):
- Simple goole search
- Searched the repo for the function name
- In the extracted symbols, import and export tables of most of the included libraries (.dll and .lib)
What I found so far: https://github.com/ValveSoftware/openvr/issues/103 , but this seems to deal with problems generated by different compilers. The error of this issue is generated in vrclient.dll provided by SteamVR. There seems to be no public source for both of them.
Any idea, how (/where) these virtual functions are implemented?