I'm porting a SwiftUI iOS app to macOS. It uses the @UIApplicationDelegateAdaptor property wrapper to bind a UIApplicationDelegate class. Unfortunately, the UIApplicationDelegate class isn't available on macOS, so I'm wondering how I bind my custom AppDelegate.
class AppDelegate: NSObject, UIApplicationDelegate {
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]? = nil) -> Bool {
...
}
}
struct MyApp: App {
@UIApplicationDelegateAdaptor(AppDelegate.self) var appDelegate
var body: some Scene {
...
}
}