I'm working a project, where the natural approach is to implement a main object with sub-components based on different classes, e.g. a PC consisting of CPU, GPU, ...
I've started with a composition structure, where the components have attributes and functions inherent to their sub-system and whenever higher level attributes are needed, they are given as arguments.
Now, as I'm adding more functionality, it would make sense to have different types of the main object, e.g. a notebook, which would extend the PC class, but still have a CPU, etc. At the moment, I'm using a separate script, which contains all the functions related to the type.
Would it be considered bad practice to combine inheritance and composition, by using child classes for different types of the main object?