I'm using unity container to implement a singleton design.
This is my code:
public class ExampleClass
{
public MyObj obj {get;private set;}
}
creating the singleton :
container.RegistryInstance(new ExampleClass());
get the singleton:
container.Resolve<ExampleClass>();
I'd like to update the obj object and to keep on the singleton object,
How can I update the singleton object?
I tried like this(this is not right):
container.Resolve<ExampleClass>(new new ExampleClass());