I've followed the tutorial on the Phaser website for making a basic platforming game, but I've had difficulty finding good documentation on how they play animations.
When they call:
player.anims.play('left', true);
they pass a boolean for the second parameter, but later when they call:
player.anims.play('turn');
they don't pass anything.
What is the function of this parameter, and is it false by default?